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Young people and gambling online
This project emerged from the findings of the YAGO Study (Young Adults Gambling Online in the ACT), conducted by the Australian National University’s Centre for Gambling Research in 2024. The YAGO Study interviewed 38 young adults aged 18-24.
Journal Articles
Suomi, A., Hahn, M., & Biddle, N. (2025). Gambling Participation in Australia 2025. Trends over time and profiles associated with online gambling and gambling harm. ANU@POLIS Working Paper. https://polis.cass.anu.edu.au/research/publications/gambling-participation-australia-2025
Newall, P., Allami, Y., Andrade, M., Ayton, P., Baker‐Frampton, R., Bennett, D., … & Roberts, A. (2024). ‘No evidence of harm’ implies no evidence of safety: Framing the lack of causal evidence in gambling advertising research. Addiction. https://onlinelibrary.wiley.com/doi/full/10.1111/add.16369
Suomi, A., Kim, J., Hahn, M. H., & Biddle, N. (2024). Gambling participation and risk after COVID‐19: Analysis of a population representative longitudinal panel of Australians. Addiction. https://onlinelibrary.wiley.com/doi/full/10.1111/add.16523
Suomi, A., Lucas, N., Dowling, N. A., & Delfabbro, P. (2024). Gambling harm experienced by children exposed to parental gambling: An online survey of Australians. Journal of Gambling Studies. https://link.springer.com/article/10.1007/s10899-023-10211-4
Suomi, A., Bailey, M., Lucas, N., Dowling, N. A., & Delfabbro, P. (2023). “It’s like you’re not even there…”: Gambling harm experienced by children of gambling parents. Children and Youth Services Review, 145, 106800. https://www.sciencedirect.com/science/article/pii/S0190740922004364
Suomi, A., Lucas, N., Dowling, N. A., & Delfabbro, P. (2022). Parental problem gambling and child wellbeing: Systematic review and synthesis of evidence. Addictive Behaviours, 126, 106205. https://www.sciencedirect.com/science/article/pii/S0306460321003907
Research Reports
Suomi, A., Kim, J., Biddle, N., Dowling, N. A., Hahn, M., Cowlishaw, S., Butterworth, P., Thomas, A., Hodgins, D., Heywood, W., Scott, P., Myers, P. (2024). Victorian population gambling and health study 2023, State Government of Victoria, Melbourne. https://files.justice.vic.gov.au/2024-09/Victorian_population_gambling_and_health_study_2023-Final_report.pdf
Suomi, A., Hahn, M., & Biddle, N. (2024). Gambling Participation in Australia 2024. Trends over time and profiles associated with online gambling. ANU@POLIS Working Paper. https://csrm.cass.anu.edu.au/sites/default/files/docs/2024/7/Gambling_in_Australia_2024_002.pdf
Suomi, A., Hahn, M., & Biddle, N. (2024). Harm from someone else’s gambling: Affected others in the Australian population, 2024. ANU@POLIS Working Paper. https://csrm.cass.anu.edu.au/sites/default/files/docs/2024/7/Affected_Others_in_Australia_2024_002.pdf
Suomi, A., Kim, J., Culbong, H., Sollis, K., Bailey, M., Masters, A. (2024). Young adults gambling online in the ACT. Australian National University, Canberra. https://www.gamblingandracing.act.gov.au/__data/assets/pdf_file/0003/2414046/2024-Young-Adults-Gambling-Online-in-the-ACT-ANU-Research-Report.pdf
Suomi, A., Kim, J., Hahn, M., & Biddle, N. (2023). Gambling participation and risk after COVID-19: analysis of a population representative longitudinal panel of Australians. ANU Centre for Social Research & Methods. https://csrm.cass.anu.edu.au/research/publications/gambling-participation-and-risk-after-covid-19-analysis-population
Paterson, M., Taylor, M., & Biddle, N. (2020). ACT Gambling Survey 2019. Australian National University, Canberra. https://polis.cass.anu.edu.au/cgr/2019-act-gambling-survey
Davidson, T., Rodgers, B., Taylor-Rodgers, E., Suomi, A., & Lucas, N. (2015). 2014 Survey on gambling, health and wellbeing in the ACT. Australian Capital Territory Gambling and Racing Commission, Canberra. https://www.gamblingandracing.act.gov.au/__data/assets/pdf_file/0010/846901/2014-Survey-on-Gambling,-Health-and-Wellbeing-in-the-ACT-.pdf
Resources for SChools
Getting Played - ACT
Getting Played is a high school education program in the ACT, to help young people understand the risks associated with gambling and gambling-like content in video games. It includes an eLearning for teachers and classroom resources aligned with a range of curriculum areas.
Are you – Clued In? - TAS
Drawing on the latest research into young people’s participation in, and attitudes towards, gambling and gaming, the program helps young people think critically about the current marketing and technology landscape that is making gambling increasingly visible, enticing, and accessible to young people.
Gambling education in schools - NSW
This classroom ready resources for English, Maths and PDHPE teach secondary students about gambling and its risks. Using different teaching strategies, these lesson plans and assessment tasks mapped to the NSW curriculum stages 4, 5 and 6, are engaging, easy to use and can be adapted to suit different learners.
Be Ahead of the Game -VIC
Drawing on the latest research into young people’s participation in, and attitudes towards, gambling and gaming, the program helps young people think critically about the current marketing and technology landscape that is making gambling increasingly visible, enticing, and accessible to young people.